WEEK 3 Devlog!


YOOO On the grind so imma make this quick, very busy so im trying to have a good mix of work and chill time as of late.


STUFF THAT DOESNT NEED ITS OWN SECTION!

LOTS of bug fixes. Lots.

Haley's Portrait got Updated!

Move Reworks!

PORTING!! SFX!! SOUND EFFECTS!! AND A REASON FOR MY ANNOYANCE!

SO- For one reason or  another, GMS 1.4 (Standard Edition) had a heavy amount of audio delay, and since I cant upgrade to professional (or would want to) Im porting 52Beatup over to GMS2! The transition went decently okay, minus a few problems that I'm still ironing out. The Audio has next to no delay anymore! Awesome! SFX is VERY Beefy, compressed, etc. It honestly might be too heavy, but we'll have to see! 


NEW CHARACTER SELECT SCREEN? KINDA HYPE?

Its essentially the same thing, but a Cat will pop up when you leave, and in future updates it will get more of a "Casino" feel!


BACKSTREET BRAWL VISUAL UPDATE


Visual Update to a Background! Def looks a lot better!


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Anyways, Hopefully the next blogpost will be the demo release! :D

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